Mobile development | Etnetera

When responsive and mobile websites don’t meet your expectations, you need a mobile application

Based on the type of project, we’ll propose an optimal solution — a multi-platform, hybrid, or a fully native application so you can target 1.5 billion users on mobile devices!

Definition of Requirements

Development of mobile applications starts with the definition of requirements and a list of functional specifications. After finishing the first phase, mock-ups are created and sent to the customers in their original form with the option of dynamically browsing the wireframes so they can adjust their demands. We work together to create the whole concept.

Graphic Design and Development

Next, graphics are created and transposed into the application without altering the final appearance. Prototyping is then implemented to maximize user experience. After that, development begins in earnest, accompanied by regular meetings, most often in two-week cycles.

We want to pull the client into the individual development cycles as much as possible. You meet the development team and provide regular feedback on the completed parts of the product. This approach has several advantages: clients are in control of development; they can immediately create change requests without any delays; and, mainly, they can define what is the most important part needed to finish a given iteration.


The release stage comes after the completion of development. It’s not as straightforward with mobile applications as it is with websites because individual markets (Apple’s App Store, Google’s Play Store, the Windows Store) have their own defined set of rules for approving new applications and their updates.

We guarantee functionality and fast reaction times for any possible problems as part of our support services. We also continue to work on long-term development and management, and update particular aspects of the solution as needed.

We maintain the highest standards in testing and QA of our mobile applications and key parts and subsystems are tested using unit tests. For mobile platforms, the major versions of each operating system are tested (iOS 7, 8, 9, official Android 4+ distributions, Windows 8.0+).

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